![]() ![]() ![]() The first thing that I found is that RM had far more resources to harvest on the map. Originally I played through the missions normally. I've tested with small fleets, large fleets, and impossibly large fleets to identify the extremes and nature of the scaling system. I've done several tests of mission 3 in HW1 across RM and classic. ![]() I think people generally have the wrong idea about it. I've seen a lot of confusion on this sub about the difficulty scaling of Homeworld Remastered. For more information: /r/NoParticipationĤ) No discussion of piracy or circumventing DRMĥ) Use Spoilers and/or do not post spoilers in the titlesħ) No direct questions to BBI or GBX staff as posts on their ownĨ) Low effort posts will be removed at our discretionīlackbird Interactive (Homeworld: Deserts of Kharak) Banner images adapted from Walter-NEST's reimaginings of Homeworld 2 skyboxes, found here
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